Rules 规则

  1. When competing you must stay on the the Challenge website except as indicated below.
  2. You are allowed to use any programming IDE that is installed on your school computers (including online IDEs if these are normally used in your school). You are allowed to use the built in documentation, even if this points to a separate website.
  3. You are allowed to use the official documentation website for the language you are using if you wish (e.g. https://docs.python.org/3.7/reference/index.html). You must not navigate on to any other websites.
  4. You can use a simple text editor to perform search and replace procedures if any supplied data needs to be re-formatted for your particular programming language, e.g. you might want to replace double quotes with single quotes.
  5. You can bring in with you a maximum of 20 pages of A4 printed materials such as a syntax guide and/or your own notes. An example of an acceptable syntax guide can be found here: Coding Club Code Cards.
  6. In the finals, prize positions will be allocated according to the highest scores achieved in each age group. Ties will be split by referring back to scores in the first round of the TCS Oxford Computing Challenge.

Asdan Challenges are proud to use The Cuttle Platform to host our challenges.
The Cuttle system can be used for maths and science competitions, entrance exams or employee exams.